I was playing risk for the first time w/ some friends... And in one version of the game there's a clause in the rule book that basically states that if u are defending and only have one army on the country and then someone attacks u... if u roll 2 dice instead of one that roll voids ur turn and the attacking person gets control of that country.
This rule was used b/w two people who had an alliance to successfully move through 3 countries (controlled by one of the people in the alliance), bc he would roll 2 dice everytime to void his roll, which had the end effect of keeping his main force intact w/o losing any men to rolls... which eventually led to him capturing a couple of my countries...
I'm wondering if there's any other gay exploit like this found in the game? |