Forums
Subject: 2 vs. 4 advice
Prev Next
Please login to post a reply.

Author Messages
mercury1066User is Offline


Tactician
Tactician
Posts:2

30 Aug 2007 11:40 AM  
I was recently playing a six player game. I have played with two of the other people before, so I guess that that was my first "mistake". I say it was a mistake because these two players already had a preconceived notion that I always break alliances and I am not to be trusted. I tried everything I could think of to get out of the tight spot I was in, I made an alliance with an inexperienced but extremely intelligent player. I also tried to break up the four person alliance. The strange part was that it wasn't really 2 vs 4. It was really just attack me because of my reputation and leave my ally alone.

I believe that the great part of risk is to make an alliance with someone. When both people stop benefiting equally then the challenge is to bury the other player so they cannot come back at you. I made an alliance at the beginning of the game, and we both benefited until I was eliminated. Now here comes some examples of what happened.

Evidence #1: When I was dealt my territories (random cards) I saw that I had two territories in S. America and two in africa. I decided to make friends with the other person that had two territories in SA and tried to take Africa for myself, because otherwise I would have been completely alone. Normally had I not been outnumbered I would have convinced people to constantly do population checks, Like when one of the other players claimed all of asia by his third turn. This was out of the picture because the four that had the alliance by their fouth turn the following: Black- all of NA except for central, Yellow- all of europe, Green- all of asia, and Pink- all of australia. I don't know how this happened, maybe I am playing with too many people that cannot think for themselves, but it didn't work out well.

Oh and lastly, my enemies excuse for attacking me while I was just trying to turtle in africa with only two territories and only five armies, was that I was always a threat (And I guess more so than my ally that had a continent and a half at the time.).

What would you have done differently
Ehsan HonaryUser is Offline


Site Admin
King
King
Posts:268


17 Sep 2007 3:15 PM  

It seems you had an adventurous game. I read your deciption and was trying to visualise the map, but had a bit of difficulty. So here is my understanding. You were first in this position.

 

Total Diplomacy Risk Map: Forum_2_vs_4_p1
Risk Map: Forum_2_vs_4_p1 --- Open Copy in Risk Map Editor

Then others made alliances and you somehow ended up like this. Its seems that they all did very well indeed though I am not sure what your position was at this point. So perhaps you can expand on this.

Total Diplomacy Risk Map: Forum_2_vs_4_p2
Risk Map: Forum_2_vs_4_p2 --- Open Copy in Risk Map Editor

I know how important it is not to fall victim to "the best player in game" syndrom as everyone will gang up on you by default. As alwasy diplomacy is to the rescue.

 


Ehsan Honary
EuropaUser is Offline


Diplomat
Diplomat
Posts:170

21 Nov 2007 5:24 PM  
It sounds like you have a reputation that you need to change. You need to be very consistent with your behavior to do that, becuase if you don't, players will go back to their previously conceived notions of you. I read that one of the things you liked most about Risk was that: "I believe that the great part of risk is to make an alliance with someone. When both people stop benefiting equally then the challenge is to bury the other player so they cannot come back at you." It sounds like alliances are just a tool of convenience for you. You need to change the way your approach alliances if you want people to trust you again. People in your game know your rep, so you need to fight to change that. Do everything you can to hold onto your alliance and even lose a few games if you have to so that you can prove your point.

I played Risk for years and for about 2 years I became notorious for breaking alliances when they weren't convenient any longer. Funny thing, people started to target me. After a while, I needed to change my persona and now I have become a player whom you go to first for alliances because they know I won't dare break it. There is more to this story, and I can tell it in another post if anyone wants to hear it, but the moral, do unto others as you would have done unto you. There is a harsh truth in those words.

Grant Blackburn
Ehsan HonaryUser is Offline


Site Admin
King
King
Posts:268


25 Nov 2007 8:34 AM  
Posted By Europa on 21 Nov 2007 5:24 PM
After a while, I needed to change my persona and now I have become a player whom you go to first for alliances because they know I won't dare break it. There is more to this story, and I can tell it in another post if anyone wants to hear it, but the moral, do unto others as you would have done unto you. There is a harsh truth in those words.


Grant, there certainly seems to be an interesting story here, which makes me feel i want to know what happened and how you went about changing the mentality. I have seen many players who start to be sceptic about being nice in the game and slowly start to realise that actually being nice is a better thing than just going for it. But I have always been interested in the transition a player has to go through to completely change the way he or she plays a game. So, I like to know the story ....


Ehsan Honary
Please login to post a reply.
Forums > RISK > Risk Game Strategies > 2 vs. 4 advice